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Old Aug 12, 2009, 01:58 PM // 13:58   #181
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Note to all conspiracy theorists:

GW2 is in full development

GW2 will be released

It will be fun to play, and will actually be more beautiful than the current game, which is a feat in itself.

Screens, trailers, game info, and related material will be released in due time.

Please return your seatbacks and tray tables to their full upright position.
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Old Aug 12, 2009, 02:04 PM // 14:04   #182
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Originally Posted by SeraCombi View Post
GW2 is in full development

GW2 will be released
Yes, of course. As long as the corporate structure that's paying the bills doesn't implode. Which it just took a possible step towards.
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Old Aug 12, 2009, 02:18 PM // 14:18   #183
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Originally Posted by SeraCombi View Post
Note to all conspiracy theorists:

GW2 is in full development

GW2 will be released

It will be fun to play, and will actually be more beautiful than the current game, which is a feat in itself.

Screens, trailers, game info, and related material will be released in due time.

Please return your seatbacks and tray tables to their full upright position.
And you base this on what proof?

Take off the fanboy glasses for a moment and look around, these comments (both sides of the fence) are made by people that have full knowledge of how a-net have succeeded or failed in the past, the things a-net continually fail on is communication and correct information we have seen 1 dev say 1 thing, dev2 say something else and then no action actually be taken at all.

Positivity is one thing, but fanboy enthused blind hope leads to delusional posts.

However, here is a thought

Assuming Aion is as big a success in NA/EU as it is in the eastern market, will NCSoft still wish to continue to fund the smaller subsidiaries? or will they want to put more into the development of their flagship?

This could play out one of 2 ways though, it would give a-net to MBO and the chance to seek their own development funds and if GW2 is already in playable development they would be able to release sooner and begin bringing in revenue, however if GW2 is not ready to Beta yet then it could also bring about the end of further development.
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Old Aug 12, 2009, 02:37 PM // 14:37   #184
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Originally Posted by Toxic OnyX View Post
And you base this on what proof?

Take off the fanboy glasses for a moment and look around, these comments (both sides of the fence) are made by people that have full knowledge of how a-net have succeeded or failed in the past, the things a-net continually fail on is communication and correct information we have seen 1 dev say 1 thing, dev2 say something else and then no action actually be taken at all.

Positivity is one thing, but fanboy enthused blind hope leads to delusional posts.

However, here is a thought

Assuming Aion is as big a success in NA/EU as it is in the eastern market, will NCSoft still wish to continue to fund the smaller subsidiaries? or will they want to put more into the development of their flagship?

This could play out one of 2 ways though, it would give a-net to MBO and the chance to seek their own development funds and if GW2 is already in playable development they would be able to release sooner and begin bringing in revenue, however if GW2 is not ready to Beta yet then it could also bring about the end of further development.
ArenaNet have never failed; their one product has a been a huge success. So what are you basing your accusations on? The fact that you feel spited because they don't mother you enough?

I've been with Guild Wars since beta, and have been ArenaNet's most vocal critic at times. I still really can't sympathize with your ranting.

"Positivity is one thing, but fanboy enthused blind hope leads to delusional posts."

The converse of that statement could be applied remarkably well to yourself. You are ignorant of the facts, and have no experience to speak of on which to base your inane theories.
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Old Aug 12, 2009, 02:52 PM // 14:52   #185
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Anet is big enough to be very resilient to one person leaving. Especially if that person was unrelated to it for one year. He had next to no official input on GW2.

What would you expect, devs stopping to work on GW2 because 'It is just not worth doing anymore without Jeff working for our corporate owner.'? PlayNC canceling GW2 because Jeff is no longer there defending it (or something)?

Please...
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Old Aug 12, 2009, 03:04 PM // 15:04   #186
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Quote:
Originally Posted by Toxic OnyX View Post
And you base this on what proof?

Take off the fanboy glasses for a moment and look around, these comments (both sides of the fence) are made by people that have full knowledge of how a-net have succeeded or failed in the past, the things a-net continually fail on is communication and correct information we have seen 1 dev say 1 thing, dev2 say something else and then no action actually be taken at all.

Positivity is one thing, but fanboy enthused blind hope leads to delusional posts.

However, here is a thought

Assuming Aion is as big a success in NA/EU as it is in the eastern market, will NCSoft still wish to continue to fund the smaller subsidiaries? or will they want to put more into the development of their flagship?

This could play out one of 2 ways though, it would give a-net to MBO and the chance to seek their own development funds and if GW2 is already in playable development they would be able to release sooner and begin bringing in revenue, however if GW2 is not ready to Beta yet then it could also bring about the end of further development.
1 guy leaves and you're already expecting a corporate meltdown? What the hell are you basing this on? He's simply left. They will simply employ someone else. Anet will simply carry on doing what they have been doing without him already for a while.

Your views are too generalised and hypocritical. If you want to delve into insinuations of the end of GW and Anet, why can't you realise that Anet can simply detach themselves from NCsoft. They may be a wholly subsidised company, but that is at the moment. An umbrella company, especially a publisher, cannot ruin their subsidiaries completeley. Anet can eventually find another publisher. Now, why don't YOU look at all the other MMOs and realise this is what Blizzard chose to do with themselves and the other developers they bought.

Fact.
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Old Aug 12, 2009, 03:09 PM // 15:09   #187
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Originally Posted by JR View Post
ArenaNet have never failed; their one product has a been a huge success. So what are you basing your accusations on? The fact that you feel spited because they don't mother you enough?

I've been with Guild Wars since beta, and have been ArenaNet's most vocal critic at times. I still really can't sympathize with your ranting.

"Positivity is one thing, but fanboy enthused blind hope leads to delusional posts."

The converse of that statement could be applied remarkably well to yourself. You are ignorant of the facts, and have no experience to speak of on which to base your inane theories.
They have failed.

They have canceled Utopia that was a failure. They built a business model that was going to be supported by releasing content in the way of new Chapters every 6 months, that plan failed and was scrapped as they realized after a few chapters they needed to start over with GW2. They resorted to micro transactions in the current product, that wasn't the original model.

So yes they have failed. They have also failed on all of their early statements on timing for GW2. So please don't have a selective memory.

Quite frankly they hit a home run with the initial GW release, and it has been downhill ever since.

So, 1 success, followed by multiple failures, missing dates, then going silent. Followed by shutdown of some of the other development studios under NCSoft, cancellation of released products, and departure of key personnel.

Now I still have some hope. But lets not bury our heads and ignore fact. I am done believing and trusting. I need to see something.
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Old Aug 12, 2009, 03:11 PM // 15:11   #188
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Sad news indeed, but I'm sure GW will survive. I just hope they continued with their development plans of releasing a campaign every 6 months and did not jump into GW2.
I'm more than glad to keep playing GW if they would have just kept updating it with expansions and such.
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Old Aug 12, 2009, 03:13 PM // 15:13   #189
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@fog of redoubt

They decided it would be best to take Utopia in a different direction, it wasn't a cancelled project because it was never got much further than the planning phase.

So they changed their model? Oh god no! God forbid they don't get a revolutionary business model right first time. The model worked for two chapters, it was not a failure.

Accuse me of a selective memory if you will, but at least the evidence of the things they have got right is fairly obvious. You can't seem to come up with one coherant example.
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Old Aug 12, 2009, 03:20 PM // 15:20   #190
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Originally Posted by JR View Post
@fog of redoubt

They decided it would be best to take Utopia in a different direction, it wasn't a cancelled project because it was never got much further than the planning phase.

So they changed their model? Oh god no! God forbid they don't get a revolutionary business model right first time. The model worked for two chapters, it was not a failure.

Accuse me of a selective memory if you will, but at least the evidence of the things they have got right is fairly obvious. You can't seem to come up with one coherant example.
Apparently your selective memory is worse than originally diagnosed, it is complicated by selective reading also.

YOU said they have never failed. I pointed out multiple examples of incorrect decisions, business models that needed to be adjusted, along with other issues.

You can believe what you want.

I don't have an issue at all with the change in direction, and the decisions that they are making. I point them out because you and others continually overlook them.

They have overdrawn on their credibility and trust at this point. They have no credit left. I believe what I see, not what they tell me they want me to believe.
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Old Aug 12, 2009, 03:51 PM // 15:51   #191
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Aion has flop written all over it. NCSoft is cranking out flops left and right. Auto Assualt and Tabula Rasa were not good. When Aion flops the impact could be devastating on GW2. Anet needs to follow Jeff's lead and get the heck away from NCSoft.


Quote:
Originally Posted by fog_of_redoubt View Post
They have overdrawn on their credibility and trust at this point. They have no credit left. I believe what I see, not what they tell me they want me to believe.
Pretty much.
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Old Aug 12, 2009, 04:13 PM // 16:13   #192
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Whether Anet failed or not is the opinion. They canceled Utopia, fact. They used parts of Utopia in their new project, fact (and a lore disaster). They said a product every year (I recall year, not 6 months >_>), fact. Up to 08, they did this: last product being the BMP.

There are things they couldn't live up to, true, but that doesn't mean they failed. That last part is where fact turns into opinion.
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Old Aug 12, 2009, 04:15 PM // 16:15   #193
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Quote:
Originally Posted by Konig Des Todes View Post
They canceled Utopia, fact.
A canceled project is only a 'fail' if the work goes to waste, and the time and resources are thrown out the window. If it is converted to something successful that paves the way for future opportunities I believe that would be described as a 'win'.
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Old Aug 12, 2009, 04:19 PM // 16:19   #194
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Quote:
Originally Posted by Konig Des Todes View Post
Whether Anet failed or not is the opinion. They canceled Utopia, fact. They used parts of Utopia in their new project, fact (and a lore disaster). They said a product every year (I recall year, not 6 months >_>), fact. Up to 08, they did this: last product being the BMP.

There are things they couldn't live up to, true, but that doesn't mean they failed. That last part is where fact turns into opinion.
exactly Konig and again I say Bingo!

ANet themselves said the current game client failed to do what they needed to to keep up with the original business model, hence the change of plans

an agreement of failure through hindsight is the sign of a clever man and learning from mistakes

look, its very simple, GW was a success, however the game engine (by ANets own admission) is flawed and rather than carrying on, they changed tack for the next project

EDIT: Ok, with what JR said too
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Old Aug 12, 2009, 04:27 PM // 16:27   #195
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Quote:
Originally Posted by Konig Des Todes View Post
They said a product every year (I recall year, not 6 months >_>), fact.
It was supposed to be a campaign released every 6 months you need to stop rewriting history.

Quote:
Originally Posted by Konig Des Todes View Post
Up to 08, they did this: last product being the BMP.
The BMP is not a campaign nor an expansion you are grasping at straws to make a point that doesn't exist.

Quote:
Originally Posted by Konig Des Todes View Post
There are things they couldn't live up to, true, but that doesn't mean they failed.
It absolutely means they failed. When ever you promise and don't deliver its called failure.

Last edited by Shadowspawn X; Aug 12, 2009 at 04:40 PM // 16:40..
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Old Aug 12, 2009, 04:30 PM // 16:30   #196
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Originally Posted by Lonesamurai View Post
exactly Konig and again I say Bingo!

ANet themselves said the current game client failed to do what they needed to to keep up with the original business model, hence the change of plans

an agreement of failure through hindsight is the sign of a clever man and learning from mistakes

look, its very simple, GW was a success, however the game engine (by ANets own admission) is flawed and rather than carrying on, they changed tack for the next project

EDIT: Ok, with what JR said too
So once again.

I pointed those things out because there was the implication of perfect execution thus far. There have been many "failures", "mistakes", "strategy adjustments", call them what you want.

I am not saying the adjustments that were made were wrong given the circumstances. I just refuse to be blind to the fact that they have had an imperfect run thus far.

There have been many unfulfilled promises. There are many people here, and I am among them, that refuse to just accept their word at this point.

I will believe it when I see it. I also will not be surprised to see things continue to go south.
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Old Aug 12, 2009, 04:34 PM // 16:34   #197
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Originally Posted by fog_of_redoubt View Post
So once again.

I pointed those things out because there was the implication of perfect execution thus far. There have been many "failures", "mistakes", "strategy adjustments", call them what you want.

I am not saying the adjustments that were made were wrong given the circumstances. I just refuse to be blind to the fact that they have had an imperfect run thus far.

There have been many unfulfilled promises. There are many people here, and I am among them, that refuse to just accept their word at this point.

I will believe it when I see it. I also will not be surprised to see things continue to go south.
Ok, I'll repeat it in bigger letters for you as you obviously had trouble reading it...

look, its very simple, GW was a success, however the game engine (by ANets own admission) is flawed and rather than carrying on, they changed tack for the next project


EDIT: Damn Size tags don't work on guru...
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Old Aug 12, 2009, 04:39 PM // 16:39   #198
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Meanwhile, NCsoft profits have gone up by 451%.

http://www.aionsource.com/forum/news...ump-451-a.html

GW2 is doomed I tell ya, dooooomed!
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Old Aug 12, 2009, 04:40 PM // 16:40   #199
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Quote:
Originally Posted by Toxic OnyX View Post
And you base this on what proof?

Take off the fanboy glasses for a moment and look around, these comments (both sides of the fence) are made by people that have full knowledge of how a-net have succeeded or failed in the past, the things a-net continually fail on is communication and correct information we have seen 1 dev say 1 thing, dev2 say something else and then no action actually be taken at all.

Positivity is one thing, but fanboy enthused blind hope leads to delusional posts.

However, here is a thought

Assuming Aion is as big a success in NA/EU as it is in the eastern market, will NCSoft still wish to continue to fund the smaller subsidiaries? or will they want to put more into the development of their flagship?

This could play out one of 2 ways though, it would give a-net to MBO and the chance to seek their own development funds and if GW2 is already in playable development they would be able to release sooner and begin bringing in revenue, however if GW2 is not ready to Beta yet then it could also bring about the end of further development.
Whenever you really have nothing relevant to say bring out the fanboy insults. People leave large corporations all the time and they continue without a hitch. I see no reason to think this case will be any different.

Last edited by Rocky Raccoon; Aug 12, 2009 at 04:53 PM // 16:53..
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Old Aug 12, 2009, 04:46 PM // 16:46   #200
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Quote:
Originally Posted by Shadowspawn X View Post
It was supposed to be a campaign released every 6 months you need to stop rewriting history.
Uhhh, as I said, as I RECALL.

Quote:
Originally Posted by Shadowspawn X View Post
The BMP is not a campaign nor an expansion you are grasping at straws to make a poit that doesn't exist.
It was still a product, and while working on GW2 as well, there's only so much a company that size can do...

Quote:
Originally Posted by Shadowspawn X View Post
It absolutely means they failed. When ever you promise and don't deliver its called failure.
I think the word fail is too common in the internet and just as harsh for the situation (and many other "fail" situations). Whenever a promise isn't kept is a failure? Ok, I'm a failure, you're a failure, everyone is a failure. There is not a single person who cannot keep every, single, word that they say.

So they are human. What is your point? Guild Wars is still going strong (despite what people say), and there is not legitimate reason to think Guild Wars 2 isn't. So they have some "failures" or "mistakes," but the company isn't a failure.
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